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Devlog
v0.3.4
April 07, 2025
by
nikodevv
#demo
Version 0.3.4 is here! It includes several bugfixes Fix the items in a code puzzle not detecting the mouse. You should be able to drag them now.. When you set a key in the controls settings menu, it w...
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v0.3.3
April 04, 2025
by
nikodevv
#demo
Version v0.3.3 is here! Game doesn’t crash during the cutscene just outside the Watchtower...
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v0.3.2
March 31, 2025
by
nikodevv
Hello everyone! Today I’m releasing version 0.3.2, which includes small bugfixes and improvements. Fix missing dialogue errors in the first room of the game After the cutscene in the Village’s Wat...
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v0.3.1
March 24, 2025
by
nikodevv
#demo
In this release there are small bugfixes Add Quit button to Main Menu and Game Menu Fix missing dialogue resource in first_room, which cuased a crash in the start of the game Fix checking for letter c...
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Demo v0.3 Release!
March 21, 2025
by
nikodevv
#demo
Hello everyone! TheWizardCoder version 0.3 is here! This update includes bug fixes and improvements. Some of the more important changes: Armour System There is now an armour system implemented in the...
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Public Demo Release!
March 04, 2025
by
nikodevv
#demo
Hello everyone! I am happy to announce the public demo release! Yep, now everyone can try the demo version of the game! The game is not finished yet, but a significant portion of it is ready, so I tho...
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Test Build v0.3
February 23, 2025
by
nikodevv
#testers
Hello testers! A new build for testing is available. Here are the changes: New rooms for houses within Vindi Add several new characters in Vindi Make the raft minigame turn-based A new puzzle in Vindi...
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Test Build v0.2
February 07, 2025
by
nikodevv
#testers
Hello testers! A new version of the testers’ build is being published. I’ve tried to fix at least most of the bugs that some of you have reported to me. A list of bugfixes for the Village section...
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Test Build
January 31, 2025
by
nikodevv
#testers
Hello everyone who is seeing this! Today I released a build of the game for the testers. Please break my game as much as possible...
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